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Status Report
    URDE is currently able to extract every resource type except for PATH, as well as cook to a format optimized for PC (excluding DCLN),

   Core functionality is getting fairly close to complete for most subsystems (the animation tree subsystem is mostly incomplete)
   Gameplay functionality is still extremely immature and remains virtually unusable, URDE currently crashes after the intro text crawl, this has been traced to CAutoMapper, which still has a lot of state related behavior missing in classes that call it, making it unable to properly prime resources.

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